Monster Bestiary
Explore community builds, RTA statistics & team compositions
Eshir (2A) (Light Werewolf) is a 3-star Second Awakened HP monster in Summoners War. As a Unrecoverable, Healer, ATB Booster, Increase Speed, and Stripper, Eshir (2A) brings Unrecoverable, Heal, Increase ATB, Increase ATK SPD to the team. When building Eshir (2A) in Summoners War, the most popular RTA rune build is Swift (47%), followed by Swift + Will (15%) which is also commonly used for Siege and general PvP content. Recommended main stats are SPD on slot 2, HP% on slot 4, HP% on slot 6. Key substats to prioritize for optimal Eshir (2A) rune builds include SPD, HP%, DEF%. Eshir (2A) is primarily used in PvP content, appearing in Siege Defense (100), Real-Time Arena (RTA) (92), Siege Offense (88), World Guild Battle Defense (88), Arena Offense (73), World Guild Battle Offense (70), Arena Defense (20) as a competitive team builder pick. Eshir (2A) is most commonly paired with
Seara,
Oliver,
Giana,
Haegang and
Sonia in competitive team compositions for speed tuning and synergy. Eshir (2A) provides a valuable 21% HP leader skill for Guild content, enhancing rune optimizer efficiency and speed tuning in team compositions. Eshir (2A)'s skill set features Unrecoverable, Heal, Increase ATB, Increase ATK SPD, Remove Buff, and Reduce Cooltime. Eshir (2A)'s Summoners War builds, Eshir (2A) best runes and rune recommendations, Eshir (2A) RTA builds, Eshir (2A) Siege teams, Eshir (2A) Arena compositions, and Eshir (2A) tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Eshir (2A) team compositions and Eshir (2A) usage scores are determined by SWLens's proprietary algorithm.