Monster Bestiary
Explore community builds, RTA statistics & team compositions
Arnold (Fire Death Knight) is a 4-star HP monster in Summoners War. Arnold awakens from Fire Death Knight. As a Atk Break, Healer, Unrecoverable, and Destroy Hp, Arnold brings Elemental Advantage, Decrease ATK, Heal, Self-Heal to the team. When building Arnold in Summoners War, the most popular RTA rune build is Energy (29%), followed by Energy + Energy + Energy (18%) which is also commonly used for Siege and general PvP content. Recommended main stats are HP% on slot 2, HP% on slot 4, HP% on slot 6. Key substats to prioritize for optimal Arnold rune builds include SPD, HP%, DEF%. Arnold is primarily used in PvP content, appearing in Siege Offense (56), Siege Defense (48), Real-Time Arena (RTA) (44), World Guild Battle Offense (42), World Guild Battle Defense (21) as a competitive team builder pick. Arnold is most commonly paired with
Angela / P.Vanilla,
Gapsoo,
Woosa,
Bolverk and
Mo Long in competitive team compositions for speed tuning and synergy. Arnold provides a valuable 25% HP leader skill for General content, enhancing rune optimizer efficiency and speed tuning in team compositions. Arnold's skill set features Elemental Advantage, Decrease ATK, Heal, Self-Heal, Unrecoverable, Reduce Cooltime, and Destroy HP, with AOE capabilities. Arnold's Summoners War builds, Arnold best runes and rune recommendations, Arnold RTA builds, Arnold Siege teams, Arnold Arena compositions, and Arnold tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Arnold team compositions and Arnold usage scores are determined by SWLens's proprietary algorithm.