Monster Bestiary
Explore community builds, RTA statistics & team compositions
Mimirr (Light Barbaric King) is a 4-star Attack monster in Summoners War. Mimirr awakens from Light Barbaric King. As a Continuous Dmg, Brand, ATB Booster, ATB Reducer, and Stun, Mimirr brings Continuous DMG, Brand, Increase ATB, Decrease ATB to the team. When building Mimirr in Summoners War, the most popular RTA rune build is Violent + Will (21%), followed by Blade (16%) which is also commonly used for Siege and general PvP content. Recommended main stats are SPD on slot 2, CRI Dmg on slot 4, ATK% on slot 6. Key substats to prioritize for optimal Mimirr rune builds include SPD, CRI Rate, HP%. Mimirr is primarily used in PvP content, appearing in Siege Defense (86), Siege Offense (85), World Guild Battle Offense (64), World Guild Battle Defense (55), Real-Time Arena (RTA) (31) as a competitive team builder pick. Mimirr is most commonly paired with
Hwadam,
Luna,
Aaliyah,
Damee and Sapsaree and
Nana in competitive team compositions for speed tuning and synergy. Mimirr provides a valuable 24% Attack Speed leader skill for Guild content, enhancing rune optimizer efficiency and speed tuning in team compositions. Mimirr's skill set features Continuous DMG, Brand, Increase ATB, Decrease ATB, Stun, and Berserk. Mimirr's Summoners War builds, Mimirr best runes and rune recommendations, Mimirr RTA builds, Mimirr Siege teams, Mimirr Arena compositions, and Mimirr tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Mimirr team compositions and Mimirr usage scores are determined by SWLens's proprietary algorithm.