Monster Bestiary
Explore community builds, RTA statistics & team compositions
Sahara (Light Mummy) is a 3-star HP monster in Summoners War. Sahara awakens from Light Mummy. As a Continuous Dmg, Reviver, and Healer, Sahara brings Continuous DMG, Self-Harm, Revive, Redistribute HP to the team. When building Sahara in Summoners War, the most popular RTA rune build is Energy (100%). Recommended main stats are HP% on slot 2, HP% on slot 4, HP% on slot 6. Key substats to prioritize for optimal Sahara rune builds include SPD, Resistance, CRI Dmg. Sahara is primarily used in PvP content, appearing in Real-Time Arena (RTA) (15) as a competitive team builder pick. Sahara is most commonly paired with
Rumicus and
Hiro in competitive team compositions for speed tuning and synergy. Sahara provides a valuable 38% Resistance leader skill for Element content, enhancing rune optimizer efficiency and speed tuning in team compositions. Sahara's skill set features Continuous DMG, Self-Harm, Revive, Redistribute HP, and Heal. Sahara's Summoners War builds, Sahara best runes and rune recommendations, Sahara RTA builds, Sahara Siege teams, Sahara Arena compositions, and Sahara tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Sahara team compositions and Sahara usage scores are determined by SWLens's proprietary algorithm.