Monster Bestiary
Explore community builds, RTA statistics & team compositions
Reno (Water Dice Magician) is a 4-star Attack monster in Summoners War. Reno awakens from Water Dice Magician. As a Unrecoverable, Def Break, Glancing, Stripper, and Ignore Def, Reno brings Unrecoverable, Decrease DEF, Increase Glancing Hit Chance, Additional Turn to the team. When building Reno in Summoners War, the most popular RTA rune build is Nemesis + Nemesis + Will (20%), followed by Rage + Will (15%) which is also commonly used for Siege and general PvP content. Recommended main stats are ATK% on slot 2, CRI Dmg on slot 4, ATK% on slot 6. Key substats to prioritize for optimal Reno rune builds include SPD, CRI Rate, CRI Dmg. Reno is primarily used in PvP content, appearing in Real-Time Arena (RTA) (86), Siege Defense (65), Arena Offense (61), Siege Offense (54), World Guild Battle Offense (48), World Guild Battle Defense (36), Arena Defense (16) as a competitive team builder pick. Reno is most commonly paired with
Lucifer,
Leo,
Lushen,
Tetsuya / Megumi and
Velaska in competitive team compositions for speed tuning and synergy. Reno provides a valuable 33% Attack Power leader skill for Guild content, enhancing rune optimizer efficiency and speed tuning in team compositions. Reno's skill set features Unrecoverable, Decrease DEF, Increase Glancing Hit Chance, Additional Turn, Remove Buff, Ignore DEF, and Guaranteed Critical Hit, with AOE capabilities. Reno's Summoners War builds, Reno best runes and rune recommendations, Reno RTA builds, Reno Siege teams, Reno Arena compositions, and Reno tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Reno team compositions and Reno usage scores are determined by SWLens's proprietary algorithm.