Monster Bestiary
Explore community builds, RTA statistics & team compositions
Diana (Wind Unicorn) is a 5-star HP monster in Summoners War. Diana awakens from Wind Unicorn. As a Stun, Shielder, and ATB Booster, Diana brings Stun, Shield, Increase ATB, Additional Turn to the team. When building Diana in Summoners War, the most popular RTA rune build is Violent + Will (58%), followed by Will (12%) which is also commonly used for Siege and general PvP content. Recommended main stats are HP% on slot 2, CRI Rate on slot 4, HP% on slot 6. Key substats to prioritize for optimal Diana rune builds include SPD, CRI Rate, HP%. Diana is primarily used in PvP content, appearing in Real-Time Arena (RTA) (87), World Guild Battle Offense (69), Siege Offense (60), World Guild Battle Defense (55), Siege Defense (34), Arena Offense (33), Arena Defense (20) as a competitive team builder pick. Diana is most commonly paired with
Tetsuya / Megumi,
Josephine,
Stark,
Vanessa and
Haegang in competitive team compositions for speed tuning and synergy. Diana's skill set features Stun, Shield, Increase ATB, and Additional Turn, with AOE capabilities. Diana's Summoners War builds, Diana best runes and rune recommendations, Diana RTA builds, Diana Siege teams, Diana Arena compositions, and Diana tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending Diana team compositions and Diana usage scores are determined by SWLens's proprietary algorithm.