Monster Bestiary
Explore community builds, RTA statistics & team compositions
John (Fire Sky Surfer) is a 5-star Attack monster in Summoners War. John awakens from Fire Sky Surfer. As a Increase Cooltime, and Bomb, John brings Absorb ATB, Increase Cooltime, Reduce Cooltime, Bomb to the team. When building John in Summoners War, the most popular RTA rune build is Violent + Will (27%), followed by Will (14%) which is also commonly used for Siege and general PvP content. Recommended main stats are SPD on slot 2, ATK% on slot 4, ATK% on slot 6. Key substats to prioritize for optimal John rune builds include SPD, Accuracy, HP%. John is primarily used in PvP content, appearing in World Guild Battle Offense (86), Siege Offense (85), Arena Offense (84), World Guild Battle Defense (78), Siege Defense (77), Real-Time Arena (RTA) (72), Arena Defense (35) as a competitive team builder pick. John is most commonly paired with
Seara,
Jeogun,
Haegang,
Oliver and
Shizuka in competitive team compositions for speed tuning and synergy. John provides a valuable 55% Resistance leader skill for Arena content, enhancing rune optimizer efficiency and speed tuning in team compositions. John's skill set features Absorb ATB, Increase Cooltime, Reduce Cooltime, and Bomb, with AOE capabilities. John's Summoners War builds, John best runes and rune recommendations, John RTA builds, John Siege teams, John Arena compositions, and John tier rankings are sourced from in-game community data collected from thousands of competitive Summoners War players. Trending John team compositions and John usage scores are determined by SWLens's proprietary algorithm.